v0.4 Release


Version 0.4 is uploaded and available.

One of the bigger changes is that I’ve added music. This has increased the file size quite a bit and is particularly noticeable with the WebGL build. I went back and forth on it, but since I can only upload one browser build per page, I decided to keep the music in.

One thing to mention about v0.4 is that it marks the conclusion of the introduction/demo content. I’m planning that future content will require you to buy the game, so I wanted to at least mention my plans going forward:

The demo will remain available and may receive minor content updates. But otherwise, the “full game” will require purchase, with updates coming to itch.io. I do intend to put the game on Steam when it is completed, but that is likely a way off.

Hope you enjoy v0.4, and here’s (a little bit) more detail on the updates.

Patch Notes

Content:

  • Built further on Selky Pint arc.
  • Added to Saint and Intelligence secondary arcs.

New Features:

  • Music
  • Minor UI SFX

Balance changes:

  • Gold rewards now scale down as you have more gold.
    • This means parallel paths (i.e. Arena and Selky Pint) will not stack up as high and you'll be set to Solvent (1 / 10) if you were above that.
    • Explanation: This hits more what I'm thematically hoping to achieve with "wealth levels." The idea is that when you hit certain levels of wealth, it takes bigger jobs to make a difference in your financial situation.

Files

Roll For the Gods (WebGL) Play in browser
Version 0.4 97 days ago
Roll For the Gods (x86) 184 MB
Version 0.4 97 days ago

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